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Computer Graphics Engineer

The engineer will develop front-end software applications in C# for the hydrographic survey industry (i.e., underwater mapping) as a member of a development team. The engineer will be responsible for utilizing shaders and other GPU functionality to create 2D and 3D visualizations of sonar data.

Duties and responsibilities include:

  • Designing and implementing data visualizations with DirectX and other GPU technology in a Windows environment.
  • Serving as the technical and technology expert supporting the design and implementation of graphical aspects of software solutions.
  • Collaborating with managers, engineers, and other stakeholders to understand fully tasks to be accomplished by the software and how data visualizations integrate with and support the operation of hardware components.
  • Reviewing proposed new development and/or enhancements as they pertain to computer graphics to validate feasibility and assist with scoping and estimating work.
  • Ensuring that strategies, standards, and technologies used are maintained as appropriate with the ever-changing best practices in the software development industry.
  • Designing graphical user interfaces (GUI) and assisting in their implementation according to project specifications.
  • Testing and debugging programs, applying corrections to source code as necessary.
  • Reviewing and revising programs for efficiency or to adapt to changing requirements.
  • Developing and maintaining documentation of program operation.
  • Assisting in the maintenance of GitHub repositories and other DevOps infrastructure.

The engineer must have good verbal and written communication skills in English and have a thorough understanding of C#, DirectX, and related technologies in computer graphics. In addition, the engineer must have the ability to create and maintain complex graphics code in a production environment while demonstrating the ability to forecast potential software issues.

The successful candidate will work well in a remote-first team environment with international team members across multiple time zones and must possess a bachelor's degree in computer science or a related field, with at least five years of relevant experience. Two or more years’ experience with a focus on computer graphics, such as working with gaming engines, preferred.

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Fill in all the fields below and submit your application form. We aim to get back to you within a couple of days. Should you be amongst one of the successful candidates, one of our team members will call you to schedule an interview.

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