Based in Malta, the engineer will develop front-end software applications in C# for the hydrographic survey industry (i.e., underwater mapping) as a member of a development team. The engineer will be responsible for utilizing shaders and other GPU functionality to create 2D and 3D visualizations of sonar data.
The engineer must have good verbal and written communication skills in English and have a thorough understanding of C#, DirectX, and related technologies in computer graphics. In addition, the engineer must have the ability to create and maintain complex graphics code in a production environment while demonstrating the ability to forecast potential software issues.
The successful candidate will be based in Malta and work well with international team members across multiple time zones and must possess a bachelor's degree in computer science or a related field, with at least five years of relevant experience. Two or more years’ experience with a focus on computer graphics, such as working with gaming engines, preferred.