{"id":1218,"date":"2024-01-09T15:10:14","date_gmt":"2024-01-09T15:10:14","guid":{"rendered":"https:\/\/r3vox.com\/?post_type=vacancy&p=1218"},"modified":"2024-03-18T13:01:05","modified_gmt":"2024-03-18T13:01:05","slug":"computer-graphics-engineer","status":"publish","type":"vacancy","link":"https:\/\/r3vox.com\/vacancy\/computer-graphics-engineer\/","title":{"rendered":"Computer Graphics Engineer"},"content":{"rendered":"\n
Based in Malta, the engineer will develop front-end software applications in C# for the hydrographic survey industry (i.e., underwater mapping) as a member of a development team. The engineer will be responsible for utilizing shaders and other GPU functionality to create 2D and 3D visualizations of sonar data.<\/p>\n\n\n\n
The engineer must have good verbal and written communication skills in English and have a thorough understanding of C#, DirectX, and related technologies in computer graphics. In addition, the engineer must have the ability to create and maintain complex graphics code in a production environment while demonstrating the ability to forecast potential software issues.<\/p>\n\n\n\n
The successful candidate will be based in Malta and work well with international team members across multiple time zones and must possess a bachelor’s degree in computer science or a related field, with at least five years of relevant experience. Two or more years\u2019 experience with a focus on computer graphics, such as working with gaming engines, preferred.<\/p>\n","protected":false},"featured_media":0,"template":"","vacancy_category":[3],"acf":[],"yoast_head":"\n